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Minecraft 360 si aggiorna ancora: e siamo a 15!

Disponibile il 15° aggiornamento con changelog

di: Luca "lycenhol" Trevisson

Continua il supporto dei 4J Studios per il loro porting di Minecraft per Xbox 360.

Niente di eclatante da segnalare, a parte il costante lavoro di rifinitura per questo titolo che continua a vendere bene su Xbox Live.

Ecco il changelog dell’update 15 di Minecraft per Xbox 360:

– Fix for blocks reappearing after they are mined.
– Fix to random fall damage issue.
– Fix for slow chunk loading speed.
– Fix for Maps not correctly display at the game start.
– Fix for splitscreen audio issues.
– Fix for blocks not always showing damage in splitscreen.
– Fix for Enderdragon sounds.
– Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
– Fix for problems spawning Chickens, Wolves & Mooshrooms.
– Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
– Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
– Fix for villager eggs in a dispenser not producing random professions.
– Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
– Fix for issue when players teleported while riding a pig or a minecart
– Fix for animals climbing Cobblestone walls.
– Fix for attaching fences to cobblestone wall.
– Fix for Invisibility potion not making sheep completely invisible.
– Fix for gamertag being visible when using an invisibility potion.
– Fix for tamed wolves with invisibility becoming visible when swimming in water.
– Fix to let bonus chests spawn in pre-TU14 worlds.
– Fix to issue causing stationary network players to oscillate between two slightly different positions.
– Fix for unsynchronised audio.
– Fixed chatpad input on Anvil.