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Bungie: ecco in cosa consisterà il 2° Update per Halo Reach

Console tribe news - Bungie: ecco in cosa consisterà il 2° Update per Halo Reach

di: Leonard07

Tramite il Weekly Update di oggi, i ragazzi di Bungie Studios parlano delle modifiche che verranno apportate con il rilascio del secondo aggiornamento. Il primo aggiornamento, per chi non avesse seguito il sito dello sviluppatore, è stato rilasciato esattamente 10 giorni fa, e potete vederne i dettagli QUA.

Ma torniamo a noi. Come modifica più visibile ci sarà l’ introduzione di due nuove varianti per la Fucina: Cliffhanger ed Atom. La prima sarà utilizzata nelle partite Rumble Pit, Team Slayer, Team SWAT e Team Objective; mentre la seconda verrà proposta quando giocherete a Team Slayer, Team Snipers, Team Objective, Multi Team e Big Team Battle. Le due nuove mappe saranno totalmente gratuite; ecco qui di seguito un’ anteprima:

E se ciò non vi bastasse, potete provare una versione preliminare di Atom scaricandola sulla vostra Xbox 360 (bisogna essere registrati su Bungie.net con la propria GamerTag), seguendo QUESTO LINK.

Veniamo ora alla parte che interesserà molti utenti. Non appena si raggiungeranno ben 117 milioni di Sfide Giornaliere e Settimanali (molto probabilmente entro la fine di novembre) sarà possibile superare il grado di Luogotenente Colonnello Grado 3, che attualmente rappresenta il grado massimo raggiungibile.

Ed infine, ecco le modifiche che verranno applicate alla modalità Multiplayer e alla Sparatoria:

Multiplayer
Playlists
New Playlist: Team Snipers
New Playlist: Living Dead
Rumble Pit
Lineup rebalanced to offer more kill, less frill.
Removed Infection, Safe Havens, Race, Rally, Headhunter Pro
Removed ?Classic? gametypes
Team Slayer
Removed all Snipers gametypes
Team SWAT
Added SWAT Magnums gametype
Team Objective
Removed 1 Flag Classic
Removed Headhunter Pro
Removed the following gametypes from Hemorrhage due to the size of the map with only 8 players:
Multiflag Classic
1 Flag CTF
1 Flag Pro
1 Bomb Assault
Removed Oddball and Hot Potato from Boardwalk
Multi Team
Removed SWAT
Removed Classic gametypes
Removed The Cage
Changed weighting for Rocket Race so it does not have a 100% chance to appear in Slot 3
Big Team Battle
Removed Multiflag from Boneyard and Spire
Invasion
This playlist now offers 3 voting options
Firefight
Updated Firefight playlist gametypes to be a full set instead of 1 round. Adjusted skull progression.
Removed Friendly Fire
Score Attack
Removed Crash Site
Added Mythic Score Attack
You can no longer pickup other weapons in Sniper Attack

Maps
Zealot/Arena Zealot
Arena Zealot is now used for all Slayer gametypes
Players can no longer stand on the edge of the generators in space and crouch to shoot below the shield
Asylum
Softkill zones added to the tops of the Sniper buildings
Boneyard
Modified respawn zones for Slayer gametypes
Hemorrhage
Modified respawn zones for both bases
Respawn timers for all Warthogs on Hemorrhage should now be 120 seconds

Gametypes
CTF
All CTF gametypes should now have a player respawn of 10 seconds
All Classic CTF gametypes now feature Flag At Home To Score and Touch Return
Flag At Home To Score disabled for all non-Classic CTF gametypes
Modified Flag Return and Flag Reset times:
1 Flag on Small maps use 10 second return and 30 second reset
All other CTF gametypes use 30 second return and 45 second reset
Assault
Assault gametypes now have a player respawn time of 10 or 15 seconds depending on the map

Sparatoria
Score Attack Playlist Updates:
Score Attack:
Added Glacier map.
Increased Time Limit to 15 minutes.

Gruntpocalypse:
Added Glacier map.
Increased Time Limit to 15 minutes.

Sniper Attack:
Added Glacier map.
Increased Time Limit to 15 minutes.
Weapon pickup is now Disabled.
Increased Melee Modifier to 150% to match Damage Modifier.

Mythic Score Attack:
The same set up as Score Attack but with the Mythic Skull on.

Firefight Playlist Updates:
Firefight:
Added Glacier map.
Increased Time Limit to 30 minutes.
Increased Wave Limit to 1 Set.
Round 1 has only Tough Luck skull.
Round 2 has Tough Luck and Catch skulls on.
Round 3 has Tough Luck, Catch, and Cloud skulls on.
Friendly Fire is Disabled.
Betrayal Booting is Disabled.

Generator Defense:
Added Glacier map.
Increased Time Limit to 30 minutes.
Increased Wave Limit to 1 Set.
Round 1 has only Tough Luck skull.
Round 2 has Tough Luck and Catch skulls on.
Round 3 has Tough Luck, Catch, and Cloud skulls on.
Friendly Fire is Disabled.
Betrayal Booting is Disabled.

Rocketfight:
Added Glacier map.
Increased Time Limit to 30 minutes.
Increased Wave Limit to 1 Set.
Friendly Fire is Disabled.
Betrayal Booting is Disabled.

Sniperfight:
Added Glacier map.
Increased Time Limit to 30 minutes.
Increased Wave Limit to 1 Set.
Bonus Wave Squad 1 set to Hunters.
Bonus Wave Squad 2 set to Hunters.
Bonus Wave Squad 3 set to Hunters.
Friendly Fire is Disabled.
Betrayal Booting is Disabled.

Un grandissimo aggiornamento, che sarà introdotto il 19 ottobre. Voi cosa ne pensate?