Microsoft acquisce BigPark
Console tribe news - Microsoft acquisce BigPark
di: Antonio "Difio" Di FinizioNella giornata di oggi, Microsoft ha dichiarato di aver acquisito la software house BigPark, un’azienda che ha lavorato con EA sulla produzione di grandi titoli come Need for Speed, FIFA Soccer, Skate, NHL Hockey, NBA Street, e SSX. L’acquisizione porterà il team a far parte dei Microsoft Games Studios e svilupperanno esclusive per Xbox 360. Microsoft inoltre, dice Phil Spencer, è molto fiduciosa nella software house dichiarando che hanno un grande potenziale per produrre nuovi IP e innovative esperienze nei giochi. Una di queste, annuncia il colosso di Redmond, sarà mostrata all’E3 2009.
REDMOND, Wash., May 7 /PRNewswire-FirstCall/ ? Microsoft Corp. today announced its intent to acquire BigPark Inc., an interactive online gaming company based in Vancouver, British Columbia.
BigPark was founded in 2007 by a group of industry veterans who led the creation and growth of two hugely successful software companies, Distinctive Software Inc. and Electronic Arts Canada. BigPark?s founding team is composed of business leaders with over 80 years of collective experience in the video game industry, having produced or overseen blockbuster franchises including ?Need for Speed,? ?FIFA Soccer,? ?NBA Street? and ?SSX.?
The acquisition will bring BigPark?s talented developers into Microsoft Game Studios, where the team will continue development on an exclusive Xbox 360 game. Over the past year, Microsoft and BigPark have worked closely on this project, providing Microsoft with a clear view into the caliber of talent and innovation at BigPark.
?We are delighted by the opportunity to welcome the BigPark team into Microsoft Game Studios,? said Phil Spencer, general manager, Microsoft Game Studios. ?The team is composed of some of the most experienced and creative minds working in the industry today. The combination of the BigPark and Microsoft Game Studios talent pools will be an accelerant for growth and innovation. We believe BigPark has tremendous potential to create new properties and innovative gaming experiences for our platforms, one of which we?re looking forward to showcasing at the E3 Expo in June.?
BigPark CEO and co-founder Hanno Lemke, who will report to Spencer post-acquisition, formerly served in executive and development positions with Electronic Arts and Distinctive Software Inc., where he produced or oversaw hit games such as ?NHL Hockey,? ?Need for Speed? and ?Skate.?
?Given our shared passion for breaking new ground in the online space and producing best-in-class gaming experiences, our partnership with Microsoft over the last year has been a natural fit, which we?ve thoroughly enjoyed,? Lemke said.
?This opportunity provides us with access to the unparalleled talent, resources and exciting innovation taking place within Microsoft,? said Wil Mozell, studio president and co-founder of BigPark. ?We?re looking forward to being part of the Microsoft Game Studios team, where we believe we can successfully contribute to shaping key Microsoft initiatives through fresh and engaging consumer experiences.?