Game Republic si ispira ai film di hollywood

Console tribe news - Game Republic si ispira ai film di hollywood

di: DartH

Game Republic, la software house che ha creato folklore, ha iniziato, in collaborazione con Brash Entertainment, il lavoro su un gioco che prenderà spunto da un famoso film di hollywood. La release di questo gioco é fissata per il 2010. Non é stato comunicato nessun dettaglio riguardante questo gioco, ma gli sviluppatori di Game Republic si son detti entusiasti del nuovo progetto. Il gioco prenderà spunto dal mondo fittizio visto nel film per creare un’esperienza di gioco che porterà il giocatore in un mondo fantastico sensazionale.

Vi lascio il comunicato ufficiale di Brash Entertainment.

Press Release
Brash Entertainment Partners with Game Republic, Inc.

Today Brash Entertainment announced a game development deal with Game Republic, Inc., the Japan-based studio led by famed game producer Yoshiki Okamoto. Under the terms of the worldwide agreement, the partners will collaborate on an unannounced game based on a popular Hollywood film. The game will release in 2010.

Game Republic, Inc. was founded in 2003 under the leadership of industry visionary, Yoshiki Okamoto. A 20-year veteran of the game industry, Game Republic, Inc. CEO Okamoto has had a dramatic impact on the styles of gameplay prevalent in modern titles and is credited with pioneering new genres including “one-on-one fighting” with Street Fighter II and “survival horror” with Resident Evil. In addition, his teams have delivered such popular franchises as Lost Planet, Devil May Cry, Onimusha, Darkstalkers and many more.

“As a gamer, I am extremely excited to work with Okamoto-san, who has produced some of my favorite games,” said Brash co-founder and CEO Mitch Davis. “The Brash business gives us the luxury to match the best Hollywood IP with the skills of the most talented independent game developers; our partnership with a strong studio such as Game Republic, Inc. is an excellent example of that.”

“One of my goals with games is to do something revolutionary with something that has been never been seen before. The opportunity to re-imagine a fictional world provided by a compelling Hollywood IP using the interactive medium of games is very exciting to me,” said Okamoto. “In collaborating with Brash, we were introduced to a very compelling fictional world and given the freedom to expand it through the game. We are working directly with the creative talent from the film, and feel that the close collaboration will result in an amazing game play experience that immerses the player in an incredible fantasy world.”