News

Banjo-Kazooie 3: video in game

Console tribe news - Banjo-Kazooie 3: video in game

di: Giovanni Manca

Sono passati esattamente 10 anni da quando la mente geniale di Gregg Mayles, team RARE, ci fece divertire con il primo Banjo-Kazooie per Nintendo64. In questi giorni, finalmente, abbiamo avuto il piacere di venire a conoscenza dei dettagli del terzo capitolo previsto per XBOX 360 a novembre. In ogni livello dovremo utilizzare un veicolo, che potremo anche costruirci da zero e utilizzarlo per frenetici match in XBOX Live. Rilasciate anche nuove immagini e il ptimo video in game. Buona Visione.

Building a new ride is a lot like playing with Legos. Slap a few blocks together, add some wheels, a seat, some fuel and an engine and you have a car. Take off the wheels and add a propeller and you’ve got a boat. Put the propeller on the top and you just made yourself a helicopter. You get the idea. With hundreds of blocks in categories for body, seats, propulsion, propellors, fuel, wings, gadgets, weapons, ammos, and misc. and you can begin to see how limitless the possibilities are.

Oh, and it’s not just a single player game. You’ll be able to show off your creations and put them to test over Xbox Live. Rare wasn’t talking much about the possibilities for online such as sharing blueprints or the like, but it did let us hop in and try a multiplayer online competition. The goal was to stay within a moving ring to rack up points as it moved around the globe. First we tried it with stock cars, but then each player designed his or her own vehicle to bring into the mix. My massive tank had firepower and couldn’t be moved, but had trouble keeping up with the pack. Next I made a little hovering cage that could drop grenades down on the chumps below. This one had a little more success, but was a beast to control. A word of advice — the freeze gun is a monster even if it isn’t as cool looking as the egg gun.